![]() pak file but has folder with the name of the mod (e.g. Locate the folder for your OS (windows: win32 linux 32-bit: linux32 linux 64-bit: linuå4 OS X: Starbound.app/Contents/MacOS) and open the folder.Ä®dit the file nfig and add the following line to "assetSources" : Inside this folder, create a new one for your mod. \Games\Starbound Step 2Ĭreate a new folder in your Starbound directory called mods. If you've installed Starbound via GOG Galaxy: File name is set as .Each planet will have a file to it in the Universe folder. Modify the value in 'maximizedResolution' : xxxx, yyyy, with your desired resolution. ![]() ![]() Open starbound.xml with your text editor of choice. Through the course of this page we will guide you through the steps involved in setting up a proper file structure to use your mods! From what I understand, the planet characteristics are determined by their coordinates. Go to the configuration file(s) location. Rather than install a mod by overwriting assets you can take advantage of an incredibly simple mod loader that is already built into the game.
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